威尼斯赌博游戏_威尼斯赌博app-【官网】

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威尼斯赌博游戏_威尼斯赌博app-【官网】

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Snapshot: Adaptive multiphysics coupling in Trixi.jl

Simple physical systems can be simulated using a single model. For instance, for gas dynamics we might choose to solve the Navier-Stokes equations. More complex systems require multiple descriptions. A heated material embedded in a gas flow could be described using the heat induction equations for the material and the Navier-Stokes for the gas. A magnetic reconnection event could be described using a kinetic description for the reconnection region and the magnetohydrodynamic (MHD) equations for the surrounding medium.

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Such multiphysics systems need to couple their constituents in a physically meaningful way. Here, we do this by coupling through the interface boundary where we transform variables between the systems using converter functions. This makes coupling very flexible so that even models that do not share variables, but share some of the physics, can be coupled.

To make the simulations more dynamic we also implemented adaptive model selection (AMS). By freely choosing criteria we can change the domains in which each model is being used. This allows us do adapt to the dynamics of the system.



For more information see: https://www.slideshare.net/slideshow/adaptively-coupled-multiphysics-simulations-with-trixi-jl/27043763
Adaptive model selection in a coupled MHD-Euler multiphysics simulation.

By coupling the interface boundary between Euler systems and one MHD system (center) we can simulate this multiphysics system while saving computational time. We define criteria for the adaptive model selection, so that the more complex model (MHD) is being simulated where it is needed. This has been implemented in the Trixi.jl code.

Together with Erik Faulhaber, Sven Berger, Christian Wei?enfels und Gregor Gassner,?we have submitted our paper "Robust and efficient pre-processing techniques for particle-based methods including dynamic boundary generation".

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arXiv:2506.21206 reproduce me!

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Abstract

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for smoothed particle hydrodynamics (SPH) and other particle-based methods. Our pipeline begins with the generation of a resolution-adaptive point cloud near the geometry's surface employing a face-based neighborhood search. This point cloud forms the basis for a signed distance field, enabling efficient, localized computations near surface regions. To create an initial particle configuration, we apply a hierarchical winding number method for fast and accurate inside-outside segmentation. Particle positions are then relaxed using an SPH-inspired scheme, which also serves to pack boundary particles. This ensures full kernel support and promotes isotropic distributions while preserving the geometry interface. By leveraging the meshless nature of particle-based methods, our approach does not require connectivity information and is thus straightforward to integrate into existing particle-based frameworks. It is robust to imperfect input geometries and memory-efficient without compromising performance. Moreover, our experiments demonstrate that with increasingly higher resolution, the resulting particle distribution converges to the exact geometry.

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